This project was an exercise in multi-layering, or put in other terms; how much information can you squeeze in a tiny screen for it to remain legible. A sports watch with a 240x240 pixel screen seemed a worthy challenge. To ensure legibility during the sports activity color coding and solid color areas were introduced next to numbers for more precise readings. The tiny screen also put a constrain on interaction, which were limited to tap, swipe and hold. The watch as a whole was designed to be elegant enough to be worn throughout the day.
It was designed in early 2012, before the big wearables revolution. At that time most sports watches still had monochrome screens and were very limited in their functionality.
Functions include: Navigation, pedometer, heart-rate monitor, comparison with friends, calories burnt, workout history, comparison between different data points and much more.
The aim of my graduation project was the development of a new user interface for digital cameras and the improvement of the user experience.
The motivation for this project came from badly designed existing camera interfaces. The first steps in the project were gathering usage data, analysing existing interfaces and searching for alternatives. My proposed alternative is a touch sensitive area positioned next to the screen called the Touchband. The next step in the process was to define the interface and camera functions. One crucial function is the proficiency switch, which gives users the ability to adjust the interface to their skill level.
After that I drew out the whole interface, created paper mock-ups and put them to the test. Then I built a working prototype of the concept camera and tested it against existing cameras. The results of the testing showed, that users need, on average, 5 seconds less to complete given tasks in comparison to existing camera interfaces.
Ergonomics are also a part of the interface and I wanted to get them right, so I modelled the camera and printed it out in a 3D printer. I left some space for the batteries to have a better feeling of weight distribution.
There are great aspirations being made in the direction towards digital and away from tangible money. But can this be done in a simple and secure way, while still keeping the tangibility and transparency of paper money?
Triia is a secure payment bracelet, which acts like a wallet for your digital cash. It can be used for daily payments, money transfers between people and as authentication for other banking services. The main benefit of having a bracelet is that it’s a part of you and therefore more difficult to forget, lose or steal. To put money on the bracelet you would use your own mobile phone or computer to minimize theft risks. But to make the bracelet virtually impossible to hack it uses the vein patterns around your wrist to identify you. This means that only you can use it and stealing one would be pointless.
Instead of a screen the bracelet projects information onto your skin, makes use of the thermoelectric effect to charge itself and uses finger gestures as input. As you show numbers with your fingers, you also move the tendons on your forearm where the bracelet reads the changes with pressure sensors*. With the onset of 3D printing technology each bracelet can be custom made for each user, fitting his or her style and wrist perfectly.
All the technology and infrastructure for such a system already exists, it just hasn’t been put together in such an constellation until now.
*A better way to do it would be by measuring electrical activity in the muscles.
This multi-purpose tablet and its interfaces were designed for the company Visionect. The tablet is water and shock proof and can be used for a variety of applications.
The tablet itself works only as a wireless screen for content rendered on the server side. E-Ink screens are slow when it comes to grey tones, that is why most of the interfaces are black and white or 1-bit to lower the response time. The design of the device had to be robust, watertight, ergonomic and universal for any type of use. Since it is a multi-purpose device, interfaces for restaurants, hotels, sailing boat controls and thermostats have been developed.
For the major part of my life I was taking electronics apart, if only to satisfy my curiosity about how they work. But after a while it was time to start putting them back together and building completely new things. With this I gained knowledge on connecting numerous sensors and actuators, making them talk to the computer, the web and to each other.
Beepboxes - Are boxes that play notes and can be arranged into melodies. Each box is an individual entity with a built in ATtiny85 microcontroller. Individual boxes communicate via light and can trigger each other.
Steadicam - Is a proof of concept electronic steadicam built from a PS Move controller and servo motors. No matter how you move it, it always tries to point into the same direction.
Wodwa is a fully equipped ecological kitchen, which can be completely hidden inside a wall.
This concept addresses the shrinking living space, ecological issues in households and customization of the living experience.
Walls no longer serve as support for buildings, they merely became room separators. This concept takes advantage of this and can hide inside a wall to save space and make room for more important things.
The Wodwa concept consists of a main module, which includes a refrigerator, washing machine, oven, storage compartment, induction cooker and a sink. The module can be detached from the wall, placed anywhere in the room and stay there for days.
Besides the main module the Wodwa wall includes a dining table, chairs, heated or cooled compartments, an automatic recycling system and an aeroponic garden.
The refrigerator is cooled with sound, water gets recycled through a reverse osmosis filter, the dish washer cleans with steam, a sensors scans the trash for barcodes, shapes or material properties to sorts it accordingly.
The growth of plants in the aeroponic garden is monitored by sensors, while the plants get light from the outside through optical cables.
The whole kitchen can be customized to fit user needs. All the parts can rearrange themselves automatically according to the time of day or intention of use. All the coloured surfaces are covered with e-Ink and give the user the freedom to choose his or her own colours and patterns.
The main materials used in this concept are wood from local trees, recyclable plastics and aluminium.
Touch-screens are great, but they require a lot of visual attention, which is not the best thing when you are driving. The aim of this project was to augment touch-screens with haptic feedback, without sacrificing the flexibility that touch-screens have introduced to car interfaces.
After a long research and ideation phase I built dozens of haptic prototypes and tested them with users. The most successful ones where then built into the final concept.
I created a completely new experience from scratch, by distilling features and options to their bare essentials and by mapping haptic feedback to the settings that they represent. But I didn’t stop at haptics and reworked how the layout and graphics should work in a car interface. All this to make sure that all the basic interactions are always available at the fingertips and that information can be understood at a glance.
For more information about this project please watch the video or read the abstract. If you still have questions or if you would like to read the whole report, please send me and email to miha dot feus at g mail dot com
Foldpod is a light and small tripod that is built into the camera itself, to insure that it’s always there when you need it. It can be folded like origami into a typical tripod or bent like a slapwrap around railings or tree branches. Rubber coating prevents the tripod from slipping, while magnets are used to snap and hold the folded tripod in position.
Last summer I was given the task to produce a short promotional video for vox.io. My responsibilities varied from the idea, screenplay, storyboard, to casting, filming, directing and editing. At this point I would like to thank Alicen and Nil for acting and Klemen for the camera.
In my short time at vox.io I also redesigned the company blog, helped redesigning the notification emails, did a tiny bit of coding and had a great time.
A game of chess with Tetris shaped figures. The shapes of the figures indicate their movement not their meaning.
F1 RACE VISUALIZATION 2010
This project came from the curiosity of how a Formula 1 race would look like and how to visualize it. I gathered all the race data by watching the race a few times.
Original resolution 5500 x 2500 px.
Kreen is a racing game inspired by the Skyway tracks from Rollcage Stage II. It was developed in a few days together with Jernej Virag. Everything was made from scratch, from models and textures to collision detection and dynamic lightning.
Inspired by the trash left behind after a music festival, OnTheGo is biodegradable mobile food packaging made out of a paper and wax composite. This composite material has been tested and can hold boiling water without a problem. The current concept consists of pasta cups, water bottles and soup bags. But the material itself allows for many more mobile packaging applications.